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Sci-Fi Corridor

For this Sci-Fi Piece, I really wanted to create a modular environment - I decided to go with a corridor to practice further with hard-surface techniques and gain more experience with Substance Painter. This Scene is heavily inspired by Sergey Tyapkin's work. I had fun creating this environment and learnt a great deal! I hope you like it.

Roughly 3 days work.
Set Poly budget was 5000 - Managed to keep it at a slim 3261 poly's.

Marmoset

Marmoset

Marmoset

Marmoset

Marmoset

Marmoset

Marmoset

Marmoset

Wireframe

Wireframe

Detail shot

Detail shot

Assets

Assets

Asset Poly Count

Asset Poly Count

Pillar

Pillar

Wall

Wall

Floor

Floor

Roof

Roof

Crate

Crate

Pipes

Pipes

Final Result - UE4

Final Result - UE4